

I've actually encountered a problem where my legs have clipped into the Munar terrain and knocked the engines off my fuel tanks. There are a couple of things I wanted to bring up though. Thus far my best landings have been the ones where I really do come more or less straight down and encounter the ground at 3 m/s or less - under those circumstances my success rate has been 100%. Small changes in acceleration and orientation in that circumstance tend to be quite magnified and usually I end up with an exploded lander. I can't tell you how many times I've pulled an Apollo 11 and ended up going straight left to right across Mun's surface and when that happens I typically have no clue what to do about it. I just managed to land a 3-person lander on Mun myself and as usual I find the biggest challenge is cancelling out my horizontal velocity before I'm actually encountering the surface terrain. huh ,was fun cant wait to get better in the game ) Edited Octoby dimovski

oh well.) ,shortly after that i tried to escape the mun with my 1st rocket in orbit around it, so, with 600l for the poodle, i just barely managed to shrink my periapsis from 11 millions to 0, and my apoapsis was acctually outside of minmus so i fell down into the atmosphere with 3000 m/s and braked some 500-600 m/s with 200l of the fuel left. wouldve helped a lot to get the landing straight. also, i did the noobish thing of leaving my RCS on in the ascent stage. hmm, ill try to find something, really hooked on this game alreadyĮDIT: i managed to land on it ( though i was so nervous i havent looked at my retrograde very often, which resulted in losing all my 250l of fuel on the braking part, and i acctually got out of fuel and splashed with some 20-40 m/s on it. is it even possible to bleed all my speed from some 550 m/s at a height of 14,000m ? because it seems that my fall on the ground of the mun,the 1st time, was pretty slow in terms of falling, but i probably had some naughty sideways slip. Well, i did managed a low orbit, 10km around the mun already with this, huh guys thank you a lot for your help, that LV-909 tip was priceless, didnt knew its so good

That is a godly amount of fuel for landing on the Mun or Minmus. The Lv909 would give it about a 2.5-2.6 thrust to weight ratio on the Mun but it would up the Delta-V to around 4500. The poodle has a lot of thrust and gives this craft a T:W of like 9 when on the Mun. Or, you can change the poodle out for the Lv909 engine. You can gain another 200m/s of delta-v if you drop the legs down to just 3, which is fine for landing on the Mun. That is actually enough fuel to do the TMI, land, and return to Kerbin if you practice your landings so you don't waste too much fuel. That lander in the photo has about 3200m/s of delta-v. You ideally want to get it down to 1m/s just before you land. A general rule of thumb is never land faster than 10m/s. Turn on the fuel cheat too (since it's just practice) and keep trying it higher and higher. Just turn on the ASAS, and liftoff higher than the launch tower, then try to land safely. The interesting thing is the T:W is high enough to practice taking off and landing on Kerbin. Instead of the X32 fuel tank, make it an X16. Just shorten up your lander a little bit.
